Production notebook
Public archive · revision 03Any of these things
A 1:54.5 landscape working cut: pencil-style Anatomy camera, faster game, brisk Blender butterfly build and prepared wing-colour ending. Flight and frozen-moment video remain pending.
Revision 03 ready for review
On the desk now
- Revision 03 is ready to watch below.
- The butterfly flight and frozen-moment continuous video remain pending.
- Ending references and prompt are prepared. No paid generation or public posting.
Public copy from the saved snapshot. Local file references removed; previews selected only from attachments recorded in this saved state.
Current working cut

Revision 03 · still from the recorded working cut
A still from the saved local video, not a browser screenshot. The current finished reel is on the case-study page.
The work
Pinhole camera
Anatomy pencil animation ready52 solid parts, native iso-kit/lathe geometry, local audit; assembled audit passed. Custom pencil treatment and labelled aperture inset.
Image creation and edits
Fixed grade readyOne locked video-grade curve across all three original images. Built-in generated corrections were retained as look references; matching attempts are not selected.
Bees page
Faster montage readyTitle alternatives plus hero, tri-coloured detail, common eastern and northern amber sections. New page views include artwork and real-photo comparisons.
Breakout + Boids
Faster native capture readyActual engine and Renderer. 7.2 simulation seconds / 4.5-second output = 1.6x. Automated paddle; normal physics.
Animated loom
Footage readyNine seconds of genuine browser motion captured with timestamped frames. Auto-weaving stopped after filming; the demonstration advanced the existing saved cloth.
Frozen photo walk
Storyboard still readyA new photorealistic keyframe is included and labelled as a storyboard still. Continuous video remains pending.
Butterfly in Blender
Rapid refinement ready11.5 seconds, 276 native Blender frames. Ten refinement beats and a final unchanged-photo blend. Editable scene retained; limited-angle relief.
Landscape edit and sound
Revision 03 verified114.5 seconds, 1080p, 24 fps. Full decode and audio checks passed. Both earlier landscape cuts preserved.
Butterfly escape ending
Prepared; no paid runHand-print first frame, solid wing-amber last frame and 10-second prompt ready. Working cut shows a labelled local timing preview. Actual flight pending.
Selected asset previews · public copy

Selected greenhouse edit
The selected people-and-tomatoes plate, with the common video grade.

Original butterfly photograph
The unchanged source photograph used for the Blender study.

People removed
The selected people-removal result, with the common video grade.
Decisions on record
- Main formatLocked
- 16:9 landscape for a portfolio. Compose at 1920 × 1080.
- AudioLocked
- Text-led with music and selected sounds. No narration; understandable muted.
- Length and toneWorking target
- Approximately two minutes. Playful, polished and useful for a public feed or portfolio.
- ButterflyLocked
- A required Blender sequence and quiet recurring motif. A few natural appearances; no requirement to place it in every image.
- TransitionsLocked
- Clean cuts and occasional matching shapes or movement. The butterfly wipe was rejected.
- Cinematic sceneProposed treatment
- Retain the frozen moment and travelling close-ups. Use new people, a coastal boardwalk, camera, lens and paper butterfly.
- ExamplesWorking selection
- Camera anatomy; image creation and edits; bees page; game; loom; cinematic shot; butterfly animation.
- Visible requestsLocked direction
- Finish with eight representative short requests and the user's closing line. Keep actual requests and expanded production instructions distinguishable.
- SpendingLocked for this pass
- User chose prepare only: no paid Replicate run and no GPU rental. Ending prompt and reference frames are ready.
- PublicationLater
- Local review files first. End-card name/link and public posting will be settled later.
- Revision 02 emphasisEarlier revision
- Earlier cut: two extra bee views, locked greenhouse grade and longer butterfly sequence. Preserved for comparison; current timing is revision 03.
- Intro and outroWorking cut
- Opening butterfly remains provisional. The new ending runs from the photo to a generated hand-print reference, local wing-colour preview, request recap and closing text. Actual flight is pending.
- Suggestions describe the desired effectUser preference
- Treat Adrian's creative suggestions as direction. Choose a better method or result when justified, keep explicit constraints, and record material choices. The butterfly may use staging/interpolation and an original-photo overlay.
- Anatomy drawing scopeLocked
- Use the installed local Anatomy SVG kit only; no publishing or session-reading helpers. Keep outputs on K:.
- Pencil cameraImplemented
- Graphite lines, hatched faces, warm paper and hand lettering. 52 real solid parts; assembled geometry audit passed. Browser checks not claimed.
- Game paceImplemented
- 7.2 seconds of unchanged game simulation in a 4.5-second clip: 1.6x speed. Bank into the board, then settle.
- Butterfly refinementImplemented
- Ten refinement beats in 11.5 seconds, with an explicit original-photo blend at the end. Actual native Blender geometry and animation.
- Ending generationUser decision
- Prepare the references, timing and prompt only. No paid run yet. The flight remains pending and labelled in the working cut.
Changelog
Revision 03 verified and ready for review
114.5 seconds, 1920 × 1080, 24 fps. Full video decode, stereo audio, source preservation, saved Blender animation and exact final photograph overlay checks passed. Anatomy assembled audit passed. The two continuous video shots remain visibly pending; no paid run occurred.
Landscape revision 03 assembled
Revision 03: Anatomy pencil camera, game at 1.6x, rapid staged Blender refinement and a prepared hand-print/wing-colour ending. Cinematic motion and butterfly flight are explicitly pending. No paid run.
Landscape revision 03 render started
Revision 03: Anatomy pencil camera, game at 1.6x, rapid staged Blender refinement and a prepared hand-print/wing-colour ending. Cinematic motion and butterfly flight are explicitly pending. No paid run.
Revision 03 local footage ready
Anatomy assembled audit passed. Faster game footage and 276 actual Blender refinement frames are ready. Ending references and prompt are prepared; user explicitly chose no paid run.
Ending prepared without paid generation
User selected prepare the ending; no paid run yet. The generated hand-held print reference, sampled amber last frame and timed Seedance prompt are saved on K:. No Replicate request is authorized or submitted; credential setup is unnecessary for this pass.
Revision 03 requested: pencil diagram and progressive butterfly
User requested a pencil-drawn camera treatment, about 15% faster butterfly pacing, and several intermediate levels of detail converging smoothly on the original photograph. Recorded the general preference to treat creative suggestions as intended effects, with freedom to choose a better method. The camera was created directly in code; an anatomy skill is not present in the current catalogue or checked local folders.
Revision 02 export verified and ready for review
The second cut is exactly 120 seconds at 1920 x 1080 and 24 fps, with 2,880 frames. Full H.264/AAC decode passed; stereo 48 kHz audio measured -26.96 LUFS. Sound placements follow the revised image and loom timing. The first cut and source images are preserved. Intro/outro framing remains provisional, and the cinematic scene remains a labelled storyboard still.
Expanded Blender butterfly footage checked
All 384 native 1080p frames are present: a four-second moving geometry inspection, six-second full-scene loop and six-second wing detail. Shallow curvature/thickness preserves interpolated original-photo UVs. Saved-scene wing drivers, packed source texture and matching loop endpoints passed verification. The main butterfly sequence grows from 15 to 29 seconds, with an additional full-loop hold; the cinematic still is shortened to five seconds.
Fixed greenhouse grade selected after comparison
Regenerated matching attempts increased variation in four unchanged-background patches and were retained but rejected for the edit. One ffmpeg RGB curve was derived from the preferred people-and-tomatoes look and locked across all three original video plates. The selected shared patches differ by about 2.2-2.4 levels per RGB channel, compared with 6.4-7.9 in the regenerated matching set. Original generations and first cut are hash-verified unchanged.
Landscape revision 02 assembled
Second working cut: matched greenhouse grade, faster bee montage and a 29-second photo-to-Blender butterfly sequence. Cinematic motion and final intro/outro remain pending.
Landscape revision 02 render started
Rendering the matched greenhouse grade, five-view bee montage and expanded Blender butterfly sequence. The first cut is retained.
Two additional bee-site views captured
Saved the actual common eastern and northern amber sections, including their artwork and real-photo comparisons. Visible source-credit text is retained. The revised montage will use five existing-page views with quicker cuts.
Revision 02 requested: bees, colour continuity and butterfly
User requested two additional bee-site views with faster cuts, one consistent greenhouse colour cast that favours the people and tomatoes, and a more substantial photo-to-Blender butterfly sequence. Preserve the first cut and originals. Intro/outro remain provisional while this revision develops the featured butterfly section.
Export verified; notebook ready for review
The final H.264/AAC export is 120 seconds at 1920 x 1080 and 24 fps (2,880 frames). Full decode passed; stereo 48 kHz audio measured -27.06 LUFS. Asset checks preserve the source photograph and confirm actual loom movement. Blender motion checks verify the intended wing poses and matching loop endpoints. The cinematic segment remains a labelled storyboard still and the butterfly remains a first photo-relief study. HTML data and JavaScript checks passed; live browser rendering could not be verified because localhost access was blocked by browser policy.
First landscape production cut assembled
Saved the two-minute 1920 × 1080 working cut with original music and selected loom sounds. Actual local assets and captures replace the earlier placeholders. Cinematic video is the remaining clearly labelled still slot; the butterfly is a first photo-relief study for review.
Landscape rough-cut render started
Rendering the two-minute 16:9 working cut from actual image edits, project captures, the checked camera animation and Blender butterfly study. The cinematic slot is explicitly labelled as a storyboard still.
Landscape layout and sound bed prepared
Reviewed a representative contact sheet and full-size prompt recap. Adjusted caption widths so the cinematic-pending label stays inside its banner. Composed an original quiet instrumental bed and mixed selected source sounds from the user's loom project. The full cut is ready to encode.
New cinematic composition available
Generated the frozen photo-walk keyframe with new fictional adults, a coastal setting, camera, lens and orange paper butterfly. It is a single still, not a generated video. This gives us a concrete composition to review before any paid video test.
Bees iteration history checked
Inspected the project's published About/build log and image log. The title-lettering gallery contains three real alternatives, so the first cut can show genuine design iteration before the current page. Earlier whole-page versions have not been reconstructed.
Real project captures and cinematic keyframe saved
Captured the live bees hero, species detail and documented title-iteration gallery. Recorded 238 actual loom screenshots over 9.006 seconds, preserving capture timestamps, then stopped auto-weaving and restored its studio/home view. A new cinematic storyboard still is generated; no video call or paid API submission has occurred.
Checked pinhole anatomy available
The camera clip labels the light-tight body, shutter, metal disc, image plane, 72 mm depth and enlarged 0.35 mm hole. Example dimensions follow the HARMAN manufacturer specification; 72 / 0.35 rounds to f/206. Insets are marked not to scale.
Camera animation and butterfly loop rendered
Created the nine-second labelled pinhole animation and a six-second photo-textured Blender relief. Camera ray paths and f-number arithmetic were checked. Butterfly loop endpoint transforms match; a real geometry-inspection view is available. These are first production studies for review, not a claim of a complete anatomical butterfly model.
Image edit sequence complete
Preserved and visually inspected three actual outputs: greenhouse original, red tomatoes added, and both gardeners removed. The bowl of tomatoes and paper-butterfly marker remain in the final image.
Butterfly key poses reviewed
Built a real Blender scene using hand-traced photo-textured wing/body/flower meshes and periodic motion drivers. Four initial poses rendered. Review found an inverted camera orientation and an overly graphic backdrop; revising those before committing to the loop.
Tomato edit completed
The actual second generation adds red tomatoes to the foreground bowl. The people, greenhouse composition and butterfly marker remain visually consistent. Preserved as a separate image; people-removal edit follows.
Production notebook created
Created the local HTML board, decision register, asset previews, durable changelog and offline snapshot. The local server was started, but browser policy blocked localhost inspection; native file-panel opening was requested instead. Live browser rendering remains unverified.
Production board requested
User requested a side-panel HTML page showing active work, decisions and a reviewable changelog.
First image generated
Saved the actual greenhouse original in production/assets. Two gardeners, an empty bowl and a small paper-butterfly marker establish the edit sequence.
Production choices confirmed
User selected 16:9 landscape for a portfolio and text-led music/sound without narration. Substantial production pass started.
Earlier decisions captured
Recorded from the conversation: include the real butterfly and reworked cinematic scene; use a subtle motif; drop the butterfly wipe; allow roughly two minutes. These are capture timestamps, not reconstructed times of the earlier messages.