Rivalry
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| Lap / progress | Driver · car | Recorded at | A / B |
|---|
A vs B analysis
Choose an A and a B lap above.
Then vs now
How a driver’s best on this route compares with their first clean run here, section by section.
About recorded times
Local recorded bests and time differences are exploratory. Shared route fingerprints and car classes do not prove equivalent events. Official validity, game mode, timing and capture quality remain unverified.
A lap counts as a best when it has no rewind and no contact and is not excluded. The game does not send its own verdict, so this is SplitTime’s reading of the telemetry. “est.” marks a time taken from the last packet because the game stopped sending at the finish line; such a run counts only if it covered the whole route. Other laps stay available under “Show other laps”.
“Recorded at” is the captured finish timestamp, shown in your browser’s time zone. If missing, the lap start is labelled explicitly and record chronology is not inferred. Route outlines come from captured geometry, rather than a map of the world.
The original page remains available as Rivalry_legacy. Manage recordings in Analysis.